Or you could do a barrel roll. That works too. |
No not him. |
I meant this guy. |
Fox McCloud was born because Nintendo had some new tech, and needed a game to put it in: Starfox, for the SNES, was one of the first games, on a console at least, to have objects built out of polygons rather than being two-dimensional sprites. Shigeru Miyamoto, who we've mentioned before, happened to go to a shrine of the Shinto god Inari, who takes the form of a fox, and which is famous for it's long walks covered with lots of arches. This, reportedly, gave him an idea for a game about a fox that flew through arches, and also inspired Fox's red scarf.
You can see the family resemblance. |
The gameplay was impressive for it's time, the music was good, and the characters were memorable: Peppy Hare, the surrogate father figure, has become a long-running joke on the internet for his line 'Do a Barrel Roll,' and Wolf O'Donnel, Fox's rival, has his own memetic line.
All the more tragic is that Wolf is far sexier. |
So what went wrong? Well, maybe you've heard of a game called Smash Brothers. Nintendo's got so many iconic characters, any one of which has enough mascot power to themselves be the face of the company, that they were able to make a game solely about all those characters hitting eachother with baseball bats and paper fans and exploding potatoes. A game that's had two sequels. With a triumphant choral theme. In Latin. That's a lot of star power for one poor spacefox to compete with.
You can barely even see him way at the back there. |
Fox will always have a place in my heart. In fact, he is my sole character choice when it comes to Super Smash.
ReplyDeleteI liked the original starfox, but agree that Nintendo focuses on too many different characters. The effect of this seems to be the development of video game monstrosities better left caged in the Nintendo HQ basement...
ReplyDeleteBarrel rolls are my favorite part of this game.
ReplyDelete